Dream Chronicles 2 The Eternal Maze - Adventure

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Dream Chronicles 2 Walkthrough Guide and Review: The Eternal Maze continues where the first game left off with a beautiful blend of puzzles, adventure, ...

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Amazon.com: Dream Chronicles 2: The Eternal Maze: Software ... Dream Chronicles 2 takes you deeper into the dream realm than ever before with over eighty engaging puzzles ...

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Dream Chronicles 2 - The Eternal Maze Free Download Game ... Dream Chronicles 2 has it all: great graphics, soothing sounds, an entertaining story, and rewarding gameplay. ...

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Media Dove Corp. edit of Dream Chronicles 2. June 2008

In the game dream chronicles 2 eternal maze I have a problem.?

When I am in Merrows labratory I have found all the pieces to pick up I think. I have lit the fire and the candle. I don't know what to do next. I am told I need to go upstairs and get plant life in a blue bottle and it won't let me. Merrow won't tell me what to do either. Hope someone can help. Thanks


CHAPTER 14 MERROW'S LAB (DOWNSTAIRS) - 10 Dream Pieces and 1 Dream Jewel. (Seven Dream Pieces in the lab and 3 Dream Pieces where Merrow is.)

ROUND SEVEN

# Merrow: "Pour the liquid from the "Liquid of Plant Life" into the flask. There is a bottle of it upstairs.

# Correct Answer: "I'll go get it right away"

# Go back to where the gramophone is and pick up the blue bottle that is on the top left side of the shelf, it is labeled "Liquid of Plant Life"

# Once you retrieve the bottle go back to the basement and click that bottle onto the large flask that is on the right side.

# It will fill with yellow liquid, take the empty bottle ( top right side on the shelf) and place it on the flask to transfer the liquid. The liquid will change while it's in the flask you have to press the bottle against it while it is yellow, otherwise it will not be correct.

# Place the metal container (burner base) and place it under the other flask that is close to the stairs.

# Take the yellow liquid and place it that same flask, and then place the candle under it to heat it.

# Once the liquid turns green take the empty bottle from inventory and place it on there.

# Go back to Merrow and place the bottle directly on his glass container

ROUND EIGHT

# Merrow: "That's much better. Now tell me again: why do you need my help?"

# Correct Answer: "Lilith, the Fairy Queen of Dreams, took my husband and daughter. I must find them.

ROUND NINE

# Merrow: "Lilith must have them in the Tower of Dreams. The path is not easy, but reaching the Tower will be almost impossible for a mortal. Are you sure you want to go there?

# Correct Answer: " Yes, even if I die trying"

ROUND TEN

# Merrow: "In that case, I'll guide you. I, too, have business with Lilith.

# Correct Answer: "Then let's go!

ROUND ELEVEN

# Merrow: "It won't be an easy trip. You must follow my instructions precisely. I can communicate with plants, just as Aeval does. But you won't receive any more messages from her."

# Correct Answer: "I understand. Lets' leave immediately OR

# "Wait. Before we leave I must gather some Dream Pieces I saw here" If you choose this answer, look for the dream pieces and then answer the question again with the first answer provided.

dream chronicles 2 the eternal maze. stuck at the chess game, driving me crazy! please tell me a walk-through?

please help!


Here is an awesome site for walkthroughs, and here is your game:

http://www.gamezebo.com/games/dream-chronicles-2-eternal-maze/tips-tricks/dream-chronicles-2-eternal-maze-tips-amp-tricks

I always keep this site in my favorites list because it is so comprehensive. Hope this helps you out.


Go to gamespot.com or gamefaqs.com. They have really great walkthroughs for all games.

In Dream Chronicles 2: The Eternal Maze how do I turn on the lights in the lab?



there is great tips and walkthrough for dream chronicles 2 that may help

http://www.gamezebo.com/features/dream_chronicles_2_the_eternal_1.html

ciao


I hope this doesn't sound confusing but on the outside on the ground there's two metal doors. If you click on that and push down the petals or whatever those things are you should be able to turn on some power. There's a switch on a wall to the left that you click on. If this is done right you will see electricity going through the wire. Go inside the door to the right and click on the electricity box. You will see a grid with pipe like conduits. This is like that pipe game if you ever played it. There's going to be three circles. One should be lit and have a lightning bolt underneath. what you're going to do is connect the wires so that it can connect to the other circles. If you do this successfully it will give a sound effect and tell you what to do next. Once you go back to the lab just click around the door frame. A light switch should be there. You'll know when the lights get turned on.

If this sounds confusing check out the website below.


First turn on the electricity in the lab after that go inside the lab and find a switch beside the door (it can be easily seen).